Pmdg Operations Center App



I have a few items to update you on today, one of which is quite important to anyone who has installed liveries for their PMDG products that were not created by PMDG.

Operations Center 2.0 Global Rollout

In early February we are going to initiate the global rollout of PMDG Operations Center 2.0. When this happens, users of PMDG Operations Center 1.0 will receive a notification within the app indicating that there is an app update.

Operations Center 2.0 problems and suggestions 20Nov2019, 13:08 When I first installed the NGXu the new OC opened automatically so I could choose from the liveries on offer, set preferences, etc. Pmdg operations center app. Clip art app photo clipart app clipart apps free download health center clipart fitness center clip art best clipart app. NOTA: ESTE POST VA DESTINADO A TODOS AQUELLOS QUE TENGAN EL SIGUIENTE ERROR AL DESCARGAR LAS TEXTURAS DESDE EL PMDG OPERATIONS CENTER: pin.

Pmdg operations manager

The app will ask you if you wish to install the update. When you do, the app will install the new Operations Center 2.0.

PMDG Operations Center Every day, users submit information to File.org about which programs they use to open specific types of files. We use this information to help you open your files. We do not yet have a description of PMDG Operations Center itself, but we do know which types of files our users open with it. The Operations Center is an online farm management system that enables access to farm information anytime, anywhere. Tools in the Operations Center provide you and your partners with the ability to analyze, edit, and make collaborative decisions from the same set of information to get higher yields and reduce input costs.

Functionality is the same, but the layout will be different. More efficient, a bit more businesslike as the Operations Center is poised to become the home for distribution of all PMDG download products as well as the launchpad for PMDG Global Flight Operations.

What do you need to do to prepare? Generally speaking, we recommend uninstalling any liveries that you downloaded from PMDG using the original Operations Center. We recommend this because we have changed the way liveries are tracked, and if you transition to OC2 and then receive an update to an existing livery- it will cause it to duplicate in your livery list within the simulator. Not terminal, but untidy- and we all hate untidiness- so best practice is to simply uninstall all liveries that you downloaded from PMDG, then reinstall them once you have Operations Center 2.0.

One note for those who have lots and lots of liveries installed that you installed manually, outside of the Operations Center 1.0 installation mechanism: (Some livery painters give you a zip file with some instructions, for example.) In *theory* these liveries will be fine, the OC update doesn't do anything with your aircraft.cfg files but Operations Center 2.0 tracks the presence of liveries a bit differently than Operations Center 1.0, so it might point them out to you as 'requiring a repair' the first time you run OC2. Simply acknowledge the warning. The next time you run the application it's internal knowledge of your liveries will be up-to-date and you will be back to where you started.

Invariably someone will ask 'can I keep OC1?' The short answer is 'No.' Shortly after the OC2 transition is launched, we will disable all of OC1's capabilities except for its ability to update itself, as this is the only way to ensure that we have a consistent user experience.

Pmdg Operations Center App

PMDG 737NGXu 600/700 Expansion Package

We have been receiving quite a few requests from users wondering when this package will be ready for release. We are hoping to publish by end-of-month in January, possibly as soon as the coming week. The product itself is in beta testing and we are smoothing over a few rough spots before handing these two new airplanes to you. Pricing hasn't been set, but will probably be a bit lower than what you expect. With this update you will have all of the performance data for both body types added to the EFB, which will help with flight and performance planning.

Included airplanes are the 737-600, 737-700, 737-700 Blended Winglet and 737-700 Split Scimitar Winglet airplanes.

We are currently evaluating customer interest in a cargo variant expansion package for NGXu, as well as a BBJ/BBJ2 package.

PMDG 737NGXu Base Package Update

Concurrent with the release of the PMDG 737NGXu 600/700 Expansion package mentioned above, we will be pushing to you a significant update for the base package. This update has been in testing for 10 days or so, with additional changes and fixes being added constantly. The focus of this update has been to improve predictive logic in the EFB, tune the flight model a bit more in all phases of flight, improve the physics model's inertia management (should show up as changes in both flight and in braking performance) as well as a number of logical corrections for various service reports we have logged since the product released back in November.

PMDG 747 Queen of the Skies II Update: We are about to push an update to the 747 product line off to our testing teams. This update is focused on some general cleanup, some logical corrections to various systems and expanding the physics model to include ground handling inertia management. This update will include the ability to manually push the 747 while driving the pushback tug just as we introduced in the 737 product line back in November. (As someone who started his career as a ramper many (many many many) years ago, let me tell you that driving the tug under a 747 is fun!)

Something else that will be of interest in the updated physics model: The 747 has body gear steering which dramatically improves ground handling by reducing the turn radius below what would normally be experienced by the airplane if the body gear were static. The 747-8, for example can reverse direction on a 175' wide runway (it uses 172' to do it) so long as the body gear are steering normally. If the body gear are disabled, then the turning radius changes dramatically and the radius of turn becomes an unwieldy 228', and requires quite a bit more power to keep the airplane rolling due to increased scrubbing friction as the body gear get dragged along the concrete.

When we publish this update, I'll have some more interesting tidbits about how all of this works and how you can see the improvements in accuracy of the new physics model in full demonstration while taxiing this magnificent airplane...

The update doesn't have a firm ETA as it depends upon testing results, but we are looking to publish this before month end.

PMDG 777-200LR Base Package And PMDG 777-300ER Update

Can't Find Pmdg Operations Center

We have been promising to circle back for an update on this product line for some time, and the promise seems to get OBE on a regular basis. (sorry!) We are preparing a major update to hand over to our testing teams in approximately two weeks- and we hope that it will then roll out to you a few weeks after they receive it.

This update is a massive sweep-up of various improvements we have made to system logic across all fleet types, cleaup of various service reports we have logged, addition of ground physics, ground handling physics, and inertial management to the physics model. It will also add PBR to the external models.

For those interested to see the EFB come to the 777: That work is underway. It will not be included in this update, but will roll out once it has been completed and tested. The process of data importation to the EFB is a significant one. Each airframe takes about 80 man hours to accomplish just the data import process... It might be interesting to a few of you to learn that the EFB will get 200ER data during implementation. Run with that as you may.

PMDG Global Operations Public Testing

In the coming weeks we are going to begin inviting certain members of this community to join a very limited early access period for PMDG Global Flight Operations. We have recently mapped out our phased implementation strategy to bring this exciting new simulation environment online- and the first batch of users will be hand-picked folks from within this forum. We chose some a group of users from frequent posters, individuals who consistently offer help and commentary, helpful criticism (of us- not someone else! ), issue reporting etc. We have even chosen a few folks who are ardent critics of us because we respect they manner in which they voice their opinion in this venue.

Pmdg Operations Center App

These folks will be given early access to PMDG Global Flight Operations as a way for us to test the entry procedures for new customers, and they will immediately have access to some of the features that will be available to all customers on 'Go Live Day.' After a short period, during which we will update/change the entry procedures based upon user feedback and experience, we will open the Early Access a bit wider. with an additional, larger invitation period during which we will begin turning on many of the advanced product features and using the Early Access customer load to test and be certain these features are ready for prime-time.

We then plan to go through a period in which we increase customer access to PMDG Global Flight Operations in stages so that we can be certain all of the load balancing and communications systems behave as expected- and once confirmed PMDG Global Flight Operations will Go-Live for anyone interested.

Development of this product has been an incredible undertaking, far larger than I think any of us realized when we started- and the truly exciting thing is looking ahead and seeing what it will be capable of once we have you all up and running. We have some really fascinating features planned for the future and we are looking forward to telling you about them!

any people go no further in Flight Simulator than taking off, mooching around the sky and then landing at the first airport they see, but the FS world is a big place and sooner or later, most simmers get the urge to travel further afield, which brings up an obvious problem. How do you get to an airport that you can't see from where you are now? The answer lies in Flight Simulator's built-in flight planning software, which allows you to enter the names of your departure and destination and then calculates the best route between them, depending on whether you want to fly direct, or from navaid to navaid. The FS flight planner is good enough for most purposes, but for reasons which are unclear to us lesser mortals, the flight planning window is so small that it is tricky keeping more than a small segment of longer flight plans in view. The solution is to pan the window around, but that gets kind of tedious when you are trying to find a way onto an airway that lies 500 miles away.

Various third party solutions to the flight planning conundrum have appeared over the years, the best of them being FS Navigator, which is tightly integrated into Flight Simulator and gives you a window as large as your screen real estate allows. FS Navigator has all kinds of clever features, but the downside is that it isn't available for FSX - although there are versions for FS98, FS2000, FS2002 and FS2004. I like FS Navigator immensely, because it does all the things the FS flight planner does, only better, and the increased window size means that when you drag the flight plan course line around, you can actually see what you are doing. What FS Navigator does not do is to cater for all the fancy airline style flight plan conventions that the ultra-realists demand, nor does it calculate fuel burn or do any of the weight and balance stuff; so once you have created a flight plan, you have to figure out yourself whether the plane can fly it or not. This doesn't matter too much for GA planes, which in general have such limited endurance that you can figure out in your head how far they can travel at a given gross, but airline simmers care greatly about such things, given that there is nothing worse than running the tanks dry just as you make short final at LAX. Some packages come with fuel planning tools and there are some in the file library as far as I can recall, but what is lacking is an 'FS Navigator Pro' with all the extra bells and whistles attached.

Which takes me onto navdata cycles, we had better get those out of the way before we get too deeply into Flight Operations Center, or FOC, as its developer calls it. While GA planes usually either fly VFR (Visual Flight Rules: looking out the window and using a map to figure out where they are), airliners fly IFR (Instrument Flight Rules: looking at the instruments and flying using electronic navigational aids). People are often amazed to hear that even when there isn't a cloud in the sky, airline pilots rely on electronics to get them from A to B, but when the sky is full of tin hurtling around at significant fractions of the speed of sound, it pays to have some kind of system for stopping them bumping into each other. The solution is quite different to the unregulated airspace in which the GA free-for-all occurs, instead airliners fly using airways, which are literally highways in the sky.

But how do airline pilots find these airways, given that you can't exactly stick signposts up there in the clouds?

That's easy, they are created using radio navaids, which are beacons on the ground radiating spoked signals around them. The place where spokes from two different navaids (VORs) meet are called 'intersections' and to the electronic eye of an airliner's navigational system, the whole sky is speckled with these and furthermore, its computer knows that in specific cases the lines joining two or more intersections together are called airways. If you have ever wondered what the funny triangular things are that show in the FS flight planner are, they are intersections and they all have names so that pilots can read flight plans without having to resort to grid references. Intersections aren't just used to mark the routes of airways, they are also used to describe the routes airliners use out of airports (Standard Instrument Departures, or SIDS), the way into airports (Standard Terminal Arrivals, or STARs) and the connecting ramps between the 'local route' SIDs and STARs and the airways, which are known as 'transitions'.

Pmdg Operations Center App Manager

I forget how many intersections there are worldwide, but it is a huge number, and in the real world, they change as new navaids appear and old ones are deleted; and then on top of that new SIDs and STARs get created and old ones get vaped; and even the mighty airways are subject to revision. This data is updated on a regular basis and is known as the AIRAC Cycle, which covers a vast amount of other stuff including airport data, noise abatement procedures, holds, you name it, but the great glory of Flight Simulator is that the database doesn't ever have to change, unless you buy a new addon airport, or a scenery package adds in a missing VOR. But simmers who are dedicated to the utmost realism download a new AIRAC cycle every month and try to operate their aircraft in the most realistic fashion possible, a trend which we owe to one package as much as any other, which is the Level-D 767, aka Wilco 767 PIC, as it was known back in 2001. That one package did as much to create a band of ultra-realist simmers as anything else released before or since and I look forward to reviewing it in FSX, should the team find the energy to put the many thousands of hours needed into coding the upgrade.

Anyway, the sky is a complicated place and there are simmers who want to fly using the most realistic possible procedures, using realistic flight and fuel plans and neither the FS flight planner, nor FS Navigator will do for them. Enter Flight Operations Center. FOC is a slightly cut-down version of a professional application lets you build and save personal flight schedules, or to load predefined schedules on a per-airline basis, making it ideal for virtual airlines who want everyone to operate the same flight plans and it will calculate weight and balance, as well as fuel, before printing a three page extended flight plan, and passing the route into Flight Simulator. To give an idea of how sophisticated FOC is, the program can handle ETOPS (Extended Range Twin Engine Operational Performance Standard, sometimes known as Engines Turn Or Passengers Swim, because it mainly affects trans-oceanic flights) and STOPS/EROPS. The emphasis is heavily on building realistic airline schedules for repeated operation and it is important to understand this before reading the rest of this review, because the one thing this product is not, is an FS Navigator style rubber-band drag and drop FS flight planner; if you use it to build routes it helps to have airways charts at hand, or a flight planner that shows them. As such, FOC will not be of any interest to simmers who are not used to advanced procedures and who don't feel a nice warm glow at flying using addons like FS2Crew - the message being that if you haven't heard any of the acronyms above before, this product is not for you, unless you look forward to serious educational challenges.

Flight Operation Center was supplied in a thick DVD-style case, containing two printed manuals and a CD. Hardware requirements are Windows 98SE or better, a 1 GHz processor or better, 128 Mb of RAM, 250 Mb of hard disc space and a 64 Mb graphics card. The application is stand-alone and because it runs independently, you don't actually require a copy of Flight Simulator to use it, but according to the documentation it will pass flight plans to any version from FS98 to FSX. Interestingly, it will also create adventures, but only for FS98/FS2000/FS2002. Via the FS GPS format, FOC flight plans can be read into many FMC's including the DreamFleet 737, 767 PIC and the Phoenix heavy metal and the program will output direct to EFIS 98, ACSGPS and Squawkbox. The plans cannot be read direct by PMDG addon planes, which use a different format, but the fix here is to use a freeware tool called PLN2RTE.

Installation was straightforward and involved little more than putting the CD in the drive and entering a serial number when asked. When the installation was done, I found a new program group under the Start menu containing links to 'high res' (1024 x 768) and 'low res' (800 x 600) versions of the main app, an aircraft editor, an airline editor, a data tool, a route generation tool, an 'FOC to FS' tool and 'Natplot' which generates North Atlantic transoceanic sectors. There are two manuals, the first a 50 page introduction; while the second has 71 pages full of technical stuff. The documents are well written, but assume that you have a good understanding of how airline routing systems work - basically, if SIDs, STARs, transitions and don't thrill at the idea of planning and flying ETOPs legs, then you want a more basic flight planner - and the explanations of how the various components of FOC work are concise enough that even I had to read the text several times before I could figure out how everything worked together.

Pmdg operations center 2.0

Taking a look at the FOC main app, the interface is functional, but basic - however, this may not bother the type of user who will gravitate towards using it. If smart interfaces were everything, Jeppesen wouldn't have sold as many copies of Flitestar as it has over the years, I guess. However, a bit more thought could have gone into making the layout more economic; for example, the FOC main app doesn't pass the arrival and departure airports over to the route planner and if you accidentally open the departure or destination dialogs in the route planner, the only way of closing them is to click the OK button. Despite the fact that the user interface happily tramples all over Microsoft's guidelines, the app has a certain inevitable logic to it and you get used to it after a while, but it could be much better.

To cut a long story short, FOC flight planning starts by selecting an aircraft type and an airline, a departure airport and a destination, an estimated time of departure, and entering the load details. In a default installation of FOC, there were 28 planes pre-set up, ranging from numerous 747 variants down to a Cessna 182, although quite why the 182 is there, I cannot imagine. Selecting a plane type loads the relevant performance/weight and balance data, which is highlighted in the manual as a potential problem, since not all FS addon, in fact not even all the default planes, have performances that match their real world counterparts; which means that FOC can theoretically generate plans that will not be accurate for some FS planes. At that point you fire up the Route Planner, which is a separate app, into which you have to enter the departure and arrival details again. The Route Planner has a window which shows you the route as you build it, but there is no drag-and-drop or rubber banding and as a consequence you have to select waypoints using list boxes, although this isn't too much of a problem. With the departure airport selected, the next step is to select a SID; followed by a transition if there is one, and a direct-to if there is not; then build the enroute section using airways; then join that to a transition/STAR; and finally link the STAR to the arrival airport. As you select each segment of the flight, the waypoints are added to the list and the flight plan line appears in the window. As far as I can tell, by default FOC uses the Flight Simulator waypoint data, but you can download and use current cycles, which will be necessary if you want to synchronise your flight plans with updated AIRAC data in some payware airliner FMCs.

The flight planning process works OK and it is relatively easy to do once you have figured out how the whole process works and got to grips with the vagaries of the Route Planner interface, but the manual has been written by someone who understands the program too well, the result being that some crucial aspects of the interface functionality aren't mentioned at all and anyone who doesn't experience of flight planning at this kind of level will soon become completely lost. Another issue is that you can't pan the route planner window, which makes building long segments tricky, because the only way to visualise the entire segment is to zoom out to a level at which you can't read any of the navaid/intersection names. It is possible to preferentially display different types of navaids, but not airways, which raised another problem, which was that on the review system the Route Planner screen refresh slowed to a crawl, even with the navaid set restricted to Europe. There also appeared to be a bug associated with the display of SIDs, which resulted in lines being drawn off the window for some procedures.

Once a route has been finished, it can be saved and loaded into FOC, a type of plane selected to fly it and all the fuel calculation will be done automatically, before the paperwork is generated. The major fly in the ointment as far as many simmers will be concerned is that there is no easy way to load a single flight plan into FOC, the emphasis of which is very much on loading and managing complete schedules of flights, saved together as 'sequences'. This, FOC can do down to the last detail - it is even possible to email output to other simmers, which will suit VA despatchers down to the ground - including editing aircraft performance details and generating accurate flight plans based on upper wind data. Note that if you don't want to enter winds by hands, you will have to pay extra, but the subscription lasts twelve months and is pretty cheap. One annoying bug under Vista is that calling the 'FOC to FS' tool from the Start menu terminates with an error message, so Vista users beware.

Pmdg Operations Center V2

Verdict? If you are running a VA and need a consistent set of flight plans and to manage a fleet of different aircraft and pilots, Flight Operations Center is for you, but be prepared to spend a long time reading and re-reading the documentation and experimenting with the interface before you can get any productive work done. There is no doubt that FOC is a very powerful tool, but the interface takes no prisoners, the manual needs to be expanded a great deal and it is not an app for the faint-hearted. A step-by-step illustrated tutorial section on how to plan and process a sample set of flights would be the making of this product; but there is no denying that it is the most powerful flight planning program for Flight Simulator that I have seen to date. The developer makes no apologies about the product being a 'work in progress' so I look forward to seeing the next version with interest.

Andrew Herd
[email protected]

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